Send me your source the exact one you used and edited if you can make it into a download idk how to fix the pharsing problem.Yes
Nope, other than just lib_main() code I mentioned above. Maybe because I was using emulator with res 1280x720, 240 DPI
this is only file I changed before I abandoned itSend me your source the exact one you used and edited if you can make it into a download idk how to fix the pharsing problem.
How did you compile it? Like what app you used? It keeps telling me I'm having a parsing error.this is only file I changed before I abandoned it
You use android studio, then do :module:assembleRelease on terminal for the lib, and for that my friend, you need a pc. To assemble the apk, I'm not sure.How did you compile it? Like what app you used? It keeps telling me I'm having a parsing error.
Hey, did you find any solution for this? I have been facing this as well on all of my phones. If you have then could you please provide the solution. Thanks.thanks im gonna try find a way causei have issue in 64bit game the screen of the game is get bigger
in short (the touch of screen is normal but the size of screen is big)
Afaik, it is difficult to automatically adjust the DPI of the menu but you can adjust it manually to fit for your phone :)
Yes, there doesn't seem to be anyway to make it fit the resolution even after I hooked the unity screen class and forced it to fit. It always zooms on screen if the resolution is more than 720x1280pwhich file to adjust the dpi?