Tutorial iOS & Android - Unity Source Code

Numark

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May 23, 2017
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Hello, I'm Slice Cast. This is just a source code that I took from Jbro129 & Shmoo's.

This contains structs and other useful stuff to hack 32 & 64 bit Unity games on Android & iOS.

So what does this Unity Source include?

It Includes:
•A struct to represent a native C# array
•A struct to represent a C# string
•A struct to represent a List
•A struct to represent a Dictionary
•A function to make a C# string from a C string
•A function to create a native C# array with a starting length
•Some functions to get/set real values of •Obscured types from Anti Cheat Toolkit (Anti-Cheat Toolkit v1 | Utilities Tools | Unity Asset Store)

Link: kp7742/UnityStuff

I think the monoString is outdated, for fully properly working strings, check my tutorial:

For Arrays:

To use, clone Unity.h into your project folder and #include "Unity.h" in your cpp files.


Credits to KP for forking, Shmoo and Caoyin for making this header, and Jbro129 for helping me.
 
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hienngocloveyou

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