Help! Issues with Camera get_main (Esp)

alsya

Solid & Active Platinian
Oct 21, 2021
80
19
8
unknown
C++:
Vector3 (*WorldToScreenPoint)(void *cam, Vector3 Position);

Vector3 World_Inject(Vector3 pos)
{
void *main = Camera_Main();
if(main){
return WorldToScreenPoint(main, pos);
}
return {0,0,0}
}
try that, if it doesn't work, use get_current