Help! Issues with Camera get_main (Esp)

CRaZYAuf

Platinian
Все работает идеально.


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Last edited:
C++:
Vector3 (*WorldToScreenPoint)(void *cam, Vector3 Position);

Vector3 World_Inject(Vector3 pos)
{
void *main = Camera_Main();
if(main){
return WorldToScreenPoint(main, pos);
}
return {0,0,0}
}

try that, if it doesn't work, use get_current
 
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