Filled Request Legend of Mushroom

One hit kill with game guardian.
I only tested it in Maple Rush.
Method: Open character attribute details and scroll down until you see Final Attack, search it's value in double and change it all in search result to 999999. Keep repeating the searching and changing the value for 3-4 times just to make sure.
Video:

Anyone got this working? i couldnt repeat this on either legend of mushroom or maple rush, tried both on phone with GG and on pc with LD Player and CE, also theres another youtube video showing a no CD hack too, i found what appears ti be the skill timer values but setting them to 0 and/or freezing them at 0 didnt work for me either. ill try again with debugger when i get chance

EDIT: Here's the link to the other video claiming a no CD hack, fuck paying though unless its from a reputable source
 
Anyone got this working? i couldnt repeat this on either legend of mushroom or maple rush, tried both on phone with GG and on pc with LD Player and CE, also theres another youtube video showing a no CD hack too, i found what appears ti be the skill timer values but setting them to 0 and/or freezing them at 0 didnt work for me either. ill try again with debugger when i get chance

EDIT: Here's the link to the other video claiming a no CD hack, fuck paying though unless its from a reputable source

looks like you're right, it works.
 
Lua script that will do one-hit hack for you

Code:
while true do
   gg.clearResults()
   gg.searchNumber("x", gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
   gg.refineNumber("x", gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
   gg.refineNumber("x", gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
   gg.getResults(100, nil, nil, nil, nil, nil, nil, nil, nil)
   gg.editAll("y")
   gg.sleep(300)
end

change x with your current `Final ATK` value
change y with your desired `Final ATK` value
 
Lua script that will do one-hit hack for you

Code:
while true do
   gg.clearResults()
   gg.searchNumber("x", gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
   gg.refineNumber("x", gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
   gg.refineNumber("x", gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
   gg.getResults(100, nil, nil, nil, nil, nil, nil, nil, nil)
   gg.editAll("y")
   gg.sleep(300)
end

change x with your current `Final ATK` value
change y with your desired `Final ATK` value
here's an updated version
Code:
function main()
    menu = gg.choice({"DMG Hack", "Exit"}, nil, "Select Cheat")
    if menu == 1 then
        setdmg()
    end
    if menu == 2 then
        os.exit()
    end
    if menu == nil then
        noselect()
    end
end

function setdmg()
    gg.setVisible(false)
    input = gg.prompt({"Input your current Final ATK"}, {[1] = "0"}, {[1] = "number"})
    if input == nil then
        gg.alert("You didn't enter a value")
        os.exit()
    end
    while true do
        gg.clearResults()
        gg.searchNumber(input[1], gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
        gg.refineNumber(input[1], gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
        gg.refineNumber(input[1], gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
        gg.getResults(100, nil, nil, nil, nil, nil, nil, nil, nil)
        gg.editAll("10000000", gg.TYPE_DOUBLE)
        if gg.isVisible(true) then
            main()
        end
        gg.sleep(300)
    end
end

function noselect()
    gg.toast("Please make a selection")
    os.exit()
end

while true do
    if gg.isVisible(true) then
        main()
    end
end
 
here's an updated version
Code:
function main()
    menu = gg.choice({"DMG Hack", "Exit"}, nil, "Select Cheat")
    if menu == 1 then
        setdmg()
    end
    if menu == 2 then
        os.exit()
    end
    if menu == nil then
        noselect()
    end
end

function setdmg()
    gg.setVisible(false)
    input = gg.prompt({"Input your current Final ATK"}, {[1] = "0"}, {[1] = "number"})
    if input == nil then
        gg.alert("You didn't enter a value")
        os.exit()
    end
    while true do
        gg.clearResults()
        gg.searchNumber(input[1], gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
        gg.refineNumber(input[1], gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
        gg.refineNumber(input[1], gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
        gg.getResults(100, nil, nil, nil, nil, nil, nil, nil, nil)
        gg.editAll("10000000", gg.TYPE_DOUBLE)
        if gg.isVisible(true) then
            main()
        end
        gg.sleep(300)
    end
end

function noselect()
    gg.toast("Please make a selection")
    os.exit()
end

while true do
    if gg.isVisible(true) then
        main()
    end
end
can you make a video on bluestack ?

when i start gg i use the standard version not 32 or 64 bit script i added but it just doesn't work :(
 
here's an updated version
Code:
function main()
    menu = gg.choice({"DMG Hack", "Exit"}, nil, "Select Cheat")
    if menu == 1 then
        setdmg()
    end
    if menu == 2 then
        os.exit()
    end
    if menu == nil then
        noselect()
    end
end

function setdmg()
    gg.setVisible(false)
    input = gg.prompt({"Input your current Final ATK"}, {[1] = "0"}, {[1] = "number"})
    if input == nil then
        gg.alert("You didn't enter a value")
        os.exit()
    end
    while true do
        gg.clearResults()
        gg.searchNumber(input[1], gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
        gg.refineNumber(input[1], gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
        gg.refineNumber(input[1], gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0)
        gg.getResults(100, nil, nil, nil, nil, nil, nil, nil, nil)
        gg.editAll("10000000", gg.TYPE_DOUBLE)
        if gg.isVisible(true) then
            main()
        end
        gg.sleep(300)
    end
end

function noselect()
    gg.toast("Please make a selection")
    os.exit()
end

while true do
    if gg.isVisible(true) then
        main()
    end
end
thanks it works
 
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