Help! [libil2cpp]How to read memory into mod menu?

ryan19

Platinian
Original poster
Aug 22, 2023
6
3
3
34
US
Hi, I am working on an Unity game that I would like to read some memory from the game and make switches depending on the value.

For example,

if (selected_character == 3) {
attack()
} else {
magic()
}


Also is it still recommended to use LGL mod menu near the end of 2023?

Thanks in advance!
 
  • Like
Reactions: Khan75&