Help! libil2cpp.so MOD problem game free fire

Hello, all..
i'm having a bit of trouble in my game mod ...
I tried to make free fire game mod using IDA PRO and HxD tools
in this case i am trying to make unlimited module health or unlimited HP, i have successfully converted it to 99999 (unlimited) by just turning the normal OP MOV to MOV R0, # 0x48000000, here i managed to change HP / health but why not work? I can still be shot and killed by enemy ....

do i have to try ADD and LDR too?
if I need to change ADD and LDR, I have to change it to how many?
do you have a solution for me?
please help ..

thank you....

sorry my english bad ....
 

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The devs also have some funky anticheats in place which will kill you upon entering when it detects mods.
They also obfuscated all their code with the last update making it that much harder to mod
 
Health Would be server sided, means even its unlimited here but actually controlled by server. you can try to check where this function is called(xref) and try to change input value.
 
I have dumped Freefire and fixed signature check and aldo added mod menu.
Now finding offset for mod options like aimbot, speedrun, bodycolor etc.
If anyone can help with finding Freefire offsets reply to this will make Freefire mod menu together.
 
I have dumped Freefire and fixed signature check and aldo added mod menu.
Now finding offset for mod options like aimbot, speedrun, bodycolor etc.
If anyone can help with finding Freefire offsets reply to this will make Freefire mod menu together.
[/CITAR]
I HAVE SOME CODES THAT KIND OF THIS AND, THIS IS WORKING
Patches.ghostHack = MemoryPatch("libil2cpp.so", 0x17097F4 , "\x00\x00\xA0\xE3\x1E\xFF\x2F\xE1", 8);
 
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