Additional: The check is happening at the end of the combat; if you go into RTA with your mod active it will return this error immediately upon your turn. The behavior we are seeing allows the combat to proceed as normal but it seems to do a validation check at the end.
Additional: The check is happening at the end of the combat; if you go into RTA with your mod active it will return this error immediately upon your turn. The behavior we are seeing allows the combat to proceed as normal but it seems to do a validation check at the end.
Additional: The check is happening at the end of the combat; if you go into RTA with your mod active it will return this error immediately upon your turn. The behavior we are seeing allows the combat to proceed as normal but it seems to do a validation check at the end.
Additional: The check is happening at the end of the combat; if you go into RTA with your mod active it will return this error immediately upon your turn. The behavior we are seeing allows the combat to proceed as normal but it seems to do a validation check at the end.
There's an update in a few days, unfortunately that will probably include a patch as most have discovered they seem to be detecting it but not banning right now.
Was fun while it was lasted and it was known it probably wouldn't last a long time.
Really sucks for campaign. Just about to unlock Doom Campaign and was happy I didn't have to build up a bunch of bullshit teams a lot just to get through it
Really sucks for campaign. Just about to unlock Doom Campaign and was happy I didn't have to build up a bunch of bullshit teams a lot just to get through it