FREE MOD Mighty DOOM Ver. 1.13.1 Mod Menu [Damage & Defense Multipliers | God Mode]

@Yunana24
Thanks for taking over the mod,
however, I seems to be encountering an issue?
Sometimes on certain level, 1 of the monster will seems to have infinite HP?
which make it unkillable and thus I cannot progress.
This will happen regardless of whether I toggle on/off god mode or play with a lower defense multiplier (X10)
 
@Yunana24
Thanks for taking over the mod,
however, I seems to be encountering an issue?
Sometimes on certain level, 1 of the monster will seems to have infinite HP?
which make it unkillable and thus I cannot progress.
This will happen regardless of whether I toggle on/off god mode or play with a lower defense multiplier (X10)
can you provide which stage, and preferably a screenshot so I can identify it easier
 
can you provide which stage, and preferably a screenshot so I can identify it easier
I was playing events , the problem could occur randomly on any level and on any monster
I will force close the app and then restart the game and resume from last closing stage.
Funny thing is that sometimes it will occur again and sometimes I can pass the stage without any problem.

I notice in the daily mission that my Toxic damage was negative billions
so it is possible maybe my damage was healing the monster instead of killing it?

Note :
I played a different event with different weapons loadout
and now it seems there is no problem?
Will keep trying to see if certain weapon is causing the issue
 
OK, there is a possibility that using secondary weapon "SENTINEL HAMMER" could cause monster to have inf HP?
when i use the hammer, some monster outside the blast area become invincible.
if I do not use the hammer, I won't encounter invincible monster?
 
OK, there is a possibility that using secondary weapon "SENTINEL HAMMER" could cause monster to have inf HP?
when i use the hammer, some monster outside the blast area become invincible.
if I do not use the hammer, I won't encounter invincible monster?
Interesting, then what about the toxic damage thing?
 
Interesting, then what about the toxic damage thing?
The toxix damage still happens whenever there is a daily mission requirement to achieve certain amount of toxic damage.
After a mission, the daily mission log shows that I have achieve the mission quota,
but when I click on it to collect the daily mission reward, it wll show an error message and then the game restart.
After restart, the daily mission log will reshow a new toxic damage value.

I don't think that above is related to the mod as other elemental damage (plasma etc) daily quest does not have this issue.
also, I don't encounter anymore infinite HP enemies since I stop using the secondary weapon Hammer.
 
The toxix damage still happens whenever there is a daily mission requirement to achieve certain amount of toxic damage.
After a mission, the daily mission log shows that I have achieve the mission quota,
but when I click on it to collect the daily mission reward, it wll show an error message and then the game restart.
After restart, the daily mission log will reshow a new toxic damage value.

I don't think that above is related to the mod as other elemental damage (plasma etc) daily quest does not have this issue.
also, I don't encounter anymore infinite HP enemies since I stop using the secondary weapon Hammer.
Thanks for the information. This sounds to be tedious, I am not sure I can "fix" it to make it perfect. But I will fiddle around when I have time, but yeah thanks for the heads up, I will edit the main thread with this piece of useful info later.
 
Tags Tags
action action strategy mighty doom mighty doom cheat mighty doom hack mighty doom mod

Similar threads

  • Suggestion Suggestion
Open Request Mighty Wars
Replies
14
Views
7K
  • Suggestion Suggestion
Open Request Mighty Battles
Replies
1
Views
4K
Back
Top Bottom