Hello everyone,
I hope ur doing fine and please allow me to take ur time with a problem I'm facing.
The problem:- I've made a mod menu using lgl template-> built it successfully without any errors-> added that menu in the game-> But, the menu features are not working .
I don't have that much modding knowledge but still I tried to make a basic mod menu with just "GodMode" and "increase speed" for a game named "Dude theft wars (latest version)".
Now, I'll show what I've done so pls help me if u see something wrong :-
Here
1. I've defined variables for the menu.
2. Is the code for hooking field offsets for a toggle button in the mode menu (i tried a slider for speed but it didn't work so I changed it to toggle).
I have also defined the "targetlib".
3. Here I've put the update offsets for the field offsets.
4. As u can see in the features I've used toggle for both "Godmode" and "speed". (Ignore the "jumpheight" as I've commented out the codes for jumpheight becoz i thought it has the same update offset as "speed" and would be causing something for it to not work.)
5. You can see the CASES. I've asked various friends of mine but they all r saying that the code is correct and it should work
NOTE:- I've also tested these field and update offsets with an offset tester and it seems to be working when I use a offset tester but it's not working when I turn on my mod menu. The game doesn't crash or something like that it just plays normal without any changes.
6. Here are the codes that I'm using in my .XML file and playeractivity for my mod menu:-
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/>
<service android:name="com.android.support.Launcher" android:enabled="true"
android:exported="false" android:stopWithTask="true" />
invoke-static {p0}, Lcom/android/support/Main;->Start(Landroid/content/Context;)V
So I will conclude with saying that it will be wonderful of u to help me.
Thank you for reading this, i really appreciate u for spending ur time for my problem.
I hope ur doing fine and please allow me to take ur time with a problem I'm facing.
The problem:- I've made a mod menu using lgl template-> built it successfully without any errors-> added that menu in the game-> But, the menu features are not working .
I don't have that much modding knowledge but still I tried to make a basic mod menu with just "GodMode" and "increase speed" for a game named "Dude theft wars (latest version)".
Now, I'll show what I've done so pls help me if u see something wrong :-
Here
1. I've defined variables for the menu.
2. Is the code for hooking field offsets for a toggle button in the mode menu (i tried a slider for speed but it didn't work so I changed it to toggle).
I have also defined the "targetlib".
3. Here I've put the update offsets for the field offsets.
4. As u can see in the features I've used toggle for both "Godmode" and "speed". (Ignore the "jumpheight" as I've commented out the codes for jumpheight becoz i thought it has the same update offset as "speed" and would be causing something for it to not work.)
5. You can see the CASES. I've asked various friends of mine but they all r saying that the code is correct and it should work
NOTE:- I've also tested these field and update offsets with an offset tester and it seems to be working when I use a offset tester but it's not working when I turn on my mod menu. The game doesn't crash or something like that it just plays normal without any changes.
6. Here are the codes that I'm using in my .XML file and playeractivity for my mod menu:-
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/>
<service android:name="com.android.support.Launcher" android:enabled="true"
android:exported="false" android:stopWithTask="true" />
invoke-static {p0}, Lcom/android/support/Main;->Start(Landroid/content/Context;)V
So I will conclude with saying that it will be wonderful of u to help me.
Thank you for reading this, i really appreciate u for spending ur time for my problem.