Help! Please help me bypass the hack detection feature in the game Hero Rush: The Dark Lost

This is a game coded using Cocos Creator.
I installed the game on an emulator and accessed the /data/data/com.gg.yxmys.vn directory to retrieve the game logic file named index.jsc.
Then I extracted it to index.js and modified the damage and health to win all levels.
In actual testing, my settings were almost perfect; I won levels 1.1 to 7.2, but I was banned at level 7.3.

I adjusted the damage per attack to a percentage of the target's health so that it took me about 20 to 30 seconds to defeat the boss instead of 1 second like with one-hit hacks, or I faked the report packet sent to the server to show that the total damage I dealt was not high (matching my atk). Or I declared that I just created a very weak monster (so it's perfectly normal that I was able to kill it).
After resetting, I still got banned on version 7.3 or 9.3 (depending on the situation).

When I decoded the xapk file, I saw .so files in the "config.arm64_v8a\lib\arm64-v8a" folder as shown below. I don't know if it's because libanort.so and libanogs.so detected that I modified the index.jsc file, or if the game server has server validation, behavior, etc. mechanisms.
Please help me bypass this. I would be very grateful.
 
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