yes you can make it by your self too, and how to use it, watch this videoHello @Mika Cybertron , first of all Nice work...
I got a question. I try to mod a game on ARM64 , and i feel like it should work better with the Injector !! Is it possible to try by ourself to mod the game and try with the injector or your the only one who own the modding and add the games after ?
Thanks.
Game name : Dragon Trail: Hunter World
Love it* CHANGELOG *
Version 6.0.0 (22 August 2022):
New:
- New Features Injector File
Changes:
- Splash Screen Changed
------------------------------------------------------------
Version 5.0.1 (14 April 2022):
- Fixed Attached App for VM App.
------------------------------------------------------------
Version 5.0.0 (13 April 2022):
New:
- [New] Design App (Now the app release with New Design and Better Version).
- [New] PM Injector App now can be access without Internet means it can be access in Online or Offline Mode.
- [New] PM Injector Menu (Here All People now can try to patch the game themselves with their own code).
- [New] Load Data with Load More function (Endless Scroll).
- [New] Search and Filter Games.
- [New] Load and Caching Images for Banner and Icon Games.
- [New] List Events Info which Active in Platinmods.com.
- [New] List Tutorials Info about PM Injector.
- [New] Splash Screen App with intro video.
Improved:
- [Improved] Hex Patching Functions.
- [Improved] Downloading Data (now it will only take a few seconds to download data).
Fixed:
- [Fixed] Hex Patching issue for All Emulators and Real Devices which was problematic in previous versions.
- [Fixed] Crash issue when Open App or Activity with unknown issue/error (maybe some devices still have the issue).
------------------------------------------------------------
Version 1.0.0 (28 December 2021):
- Released the first version
yes you can make it by your self too, and how to use it, watch this video
NO , don't use coma ! just like this : 01 00 a0 e3 1e ff 2f e1 or 0100a0e31eff2fe1Oh got a last question , i did try to use it on a game but it crashes. i think i dont do the part with the Hex comma hex codes good
For Hex codes do we need to do like:
XX XX XX XX , XX XX XX XX ?
and for the Endian codes , do we need to put each per Hex code or per digit?.
Eg: for XX XX XX XX, XX XX XX XX
0x0FFFFFF, 0x0FFFFFF
thanks
first please make sure the format letter of your hex codes is correct, because if one of them not correct then it will make the game crash when add the patchOh got a last question , i did try to use it on a game but it crashes. i think i dont do the part with the Hex comma hex codes good
For Hex codes do we need to do like:
XX XX XX XX , XX XX XX XX ?
and for the Endian codes , do we need to put each per Hex code or per digit?.
Eg: for XX XX XX XX, XX XX XX XX
0x0FFFFFF, 0x0FFFFFF
thanks
format: ABCDEF1234567890
offset: 0x12345678
hex: FF FF FF FF
NO , don't use coma ! just like this : 01 00 a0 e3 1e ff 2f e1 or 0100a0e31eff2fe1
first please make sure the format letter of your hex codes is correct, because if one of them not correct then it will make the game crash when add the patch
the letter for hex codes is only this
Code:format: ABCDEF1234567890
the second one is try with single hex patch, if game crash when you add the patch then it means it have a high protection
Code:offset: 0x12345678 hex: FF FF FF FF
first please make sure the format letter of your hex codes is correct, because if one of them not correct then it will make the game crash when add the patch
the letter for hex codes is only this
Code:format: ABCDEF1234567890
the second one is try with single hex patch, if game crash when you add the patch then it means it have a high protection
Code:offset: 0x12345678 hex: FF FF FF FF
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