Private Server Pocket Incoming Ver. 3.0.1 Private Server | English, VIP 18, Diamonds 50K & many more rewards

Lol, what a point.Tell me one game where you dont have p2w mechanic?
How do we should pay server bills?
We go right to our providers and say hey, guys thank you and they pay our servers bills?
To clarify what Budz is saying, this forum board is partly one for "free" cheats, and this private server also indirectly competes with others on the board, especially non-profit or totally-free private servers ranging from the one for The Simpsons: Tapped Out to the many Chinese servers that give some or infinite free top-ups (or even a free GM tool). I'd say that as long as pay-to-win servers aren't a breach of the forum's terms of service, people just need to buck up and understand that server hosting isn't cheap. For the people who CAN afford to run their own servers on a non-profit basis with unlimited gems, money, top-ups, or whatever, good on them... But after working with Pit (from muRPG) and understanding how expensive running a game server truly can be, I can no longer pity the people who call a private server "unplayable" or "pay-to-win" just because it offers in-game purchases.

As a rebuttal to the people who accused this server of being blatantly pay-to-win, it's worth noting that the values of diamonds are vastly inflated compared to the original, where your $1 buys 1,000 diamonds instead of 60. People can definitely get hissy seeing truly paywalled Pokemon or Held Items, but I've learned very quickly that beggars can't be choosers when a game server for a mobile game costs hundreds or thousands of dollars to maintain monthly. Sure, it's not as attractive as offering a metacurrency for purchases that players can earn for free, but what can you do?

To the people who visit mobile game private servers and then get upset because they are even remotely pay-to-win, try running your own. The resources are out there, but I should warn that many of them aren't free.
 
To clarify what Budz is saying, this forum board is partly one for "free" cheats, and this private server also indirectly competes with others on the board, especially non-profit or totally-free private servers ranging from the one for The Simpsons: Tapped Out to the many Chinese servers that give some or infinite free top-ups (or even a free GM tool). I'd say that as long as pay-to-win servers aren't a breach of the forum's terms of service, people just need to buck up and understand that server hosting isn't cheap. For the people who CAN afford to run their own servers on a non-profit basis with unlimited gems, money, top-ups, or whatever, good on them... But after working with Pit (from muRPG) and understanding how expensive running a game server truly can be, I can no longer pity the people who call a private server "unplayable" or "pay-to-win" just because it offers in-game purchases.

As a rebuttal to the people who accused this server of being blatantly pay-to-win, it's worth noting that the values of diamonds are vastly inflated compared to the original, where your $1 buys 1,000 diamonds instead of 60. People can definitely get hissy seeing truly paywalled Pokemon or Held Items, but I've learned very quickly that beggars can't be choosers when a game server for a mobile game costs hundreds or thousands of dollars to maintain monthly. Sure, it's not as attractive as offering a metacurrency for purchases that players can earn for free, but what can you do?

To the people who visit mobile game private servers and then get upset because they are even remotely pay-to-win, try running your own. The resources are out there, but I should warn that many of them aren't free.
Thank you.
That is very self explaniable and good told facts.
 

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