Private Server Pocket Incoming Ver. 3.1.0.1 Private Server | Monster Plage, English, Auto Battle, Auto Star-up Pokemons, Daily Gifts, Daily Events & More

Heya bro! Great game! Keep it up with the good work ☺️👍 Unfortunately for me, I will uninstall it for now, I don't know what is the problem but I get stuck at the start-up screen and I'm an impatient person so I won't wait for it on when it'll let me in. But anyway, Nice job! Will install it again when my problem gets fixed. 😉
 

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Can you let me know which version did you downloaded? As well when you start the game can you switch off your WiFi and turn on again?
 
Can you let me know which version did you downloaded? As well when you start the game can you switch off your WiFi and turn on again?
I downloaded the one from the website directly, and yes I tried turning-off and on my wifi while in rhe process but it doesn't give me anything.
 
🔥 NEW POKÉMON 🔥

✨ Shiny Super Scrafty is here ✨

The street king just Mega Evolved. Hood hardened into armor, fists and headbutts hitting harder than ever. That shiny gold-and-purple glow is not for show.

🟣 Type: Dark / Fighting
💥 Role: Close-range physical bruiser

🥋 Skills
• Headbutt — smash in and raise Attack
• Crunch — Dark bite that drops Defense
• High Jump Kick — the finishing knee
• Moxie — Attack + both Defenses on entry

Update your client and add this hoodlum to your team.

👑 Patch 3.1.4.24 is live. Go catch the king of the streets.
 
🔥 NEW POKÉMON 🔥

✨ Shiny Super Scrafty is here ✨

The street king just Mega Evolved. Hood hardened into armor, fists and headbutts hitting harder than ever. That shiny gold-and-purple glow is not for show.

🟣 Type: Dark / Fighting
💥 Role: Close-range physical bruiser

🥋 Skills
• Headbutt — smash in and raise Attack
• Crunch — Dark bite that drops Defense
• High Jump Kick — the finishing knee
• Moxie — Attack + both Defenses on entry

Update your client and add this hoodlum to your team.

👑 Patch 3.1.4.24 is live. Go catch the king of the streets.
How can I get him
 
⚡ NEW SKIN ⚡

🧢 Champion Attire — Cap Pikachu 🧢

The champion’s cap is on. New look, same Friendship Volt Tackle energy — just tankier.

🛡️ Bonuses
• P.DEF +5%
• SP.DEF +5%
• DMG Reduction +3%

Open Cap Pikachu’s skin page after you update.

👑 Patch 3.1.4.30 is live.
 

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🔥 New Pokémon incoming


We’re planning to add Blue's Mega Charizard Y — a Fire / Flying special attacker with a new look.


More details soon. Stay tuned 👀✨
 
1. Mountain-Drilling Cone


🏔️ New Legendary Held Item — Mountain-Drilling Cone


A Ground-type exclusive built to break the line and vanish before the counter lands.


Base Stats ❤️ HP +2904 ⚡ Speed +58
⚔️ P.ATK +638 🛡️ P.DEF +232
✨ SP.ATK +638 💠 SP.DEF +232


Carry Effect • Equip: HP +15% / SP.ATK +15%
• First 3 rounds: active attacks gain Siege Damage; Siege Damage +7%
• Ambush Drill — when an ally triggers [Underground], fire 1 drill (1 per side, up to 4 times)
• Escape Tunnel — every 5 Ground-type Ambush Drills, a Ground carrier digs a tunnel (1/battle, restore 30% Max HP on return)
• After 30% HP lost in one round: [Tunnel Stealth] for 1 round


Breakthrough +1 HP/SP.ATK 16.5% · first 4 rounds · Siege +9%
+2 HP/SP.ATK 18% · Siege +11% · Ambush Drill cap 5


Best on Ground cores that already dive. 🌀

banner_mountain_drilling_cone.png



2. Crystal Tear


❄️ New Legendary Held Item — Crystal Tear


An Ice-type finisher. It waits until the enemy is already bleeding, then seals the rest.


Base Stats ❤️ HP +2904 ⚡ Speed +58
⚔️ P.ATK +638 🛡️ P.DEF +232
✨ SP.ATK +638 💠 SP.DEF +232


Carry Effect • Equip: P.ATK +15% / Lifesteal +15%
• Vs [Usable HP] ≤ 80%: Ice damage +7%
• Fine Snow — active attacks apply [Snow Curse] (up to 4/battle)
• When any enemy’s [Usable HP] drops below 60%: 60% SP.ATK Ice to all enemies (2/battle)
• Ice Heart — Ice-type enter: seal [Cold Heart] on the highest-HP enemy until the major turn ends, then deduct 20% of sealed HP (1 per team)


Breakthrough +1 P.ATK/Lifesteal 16.5% · Ice +9% · Snow Curse cap 6
+2 P.ATK 18% · Lifesteal 18%


Built for Ice attackers who want pressure after the first cut. 💎

banner_crystal_tear.png



3. Insightful Eye


👁️ New Legendary Held Item — Insightful Eye


A Dark-type pact item. It steals the room, then spends the debt to keep a partner standing.


Base Stats ❤️ HP +2904 ⚡ Speed +58
⚔️ P.ATK +638 🛡️ P.DEF +232
✨ SP.ATK +638 💠 SP.DEF +232


Carry Effect • Equip: Lifesteal +8% / Speed +8%
• After [Plunder] ×8: 80% P.ATK [Chaos Damage] to all (1/major turn, 2/battle)
• Insight — when an allied Dark is hit by an active attack, [Plunder] 2% of the attacker’s six stats for 2 turns (1/major turn, 4/battle)
• Blood Pact — at 15 total Plunder, bind the lowest-HP Dark ally (1/battle)
• First fatal hit on the pact ally: survive at 1 HP, then drain 20% of one enemy’s Max HP and grant 30% of plundered stats for 2 turns


Breakthrough +1 Lifesteal 8.5% · Speed 9% · Plunder threshold 7 · Chaos 90%
+2 Lifesteal 9% · Speed 10%


Pair it with a Dark frontline you can afford to protect. 🩸

banner_insightful_eye.png



4. Combat Belt


🥋 New Legendary Held Item — Combat Belt


A Fire / Fighting formation piece. It turns every reply into armor, then spends that armor as a second life.


Base Stats ❤️ HP +2904 ⚡ Speed +58
⚔️ P.ATK +638 🛡️ P.DEF +232
✨ SP.ATK +638 💠 SP.DEF +232


Carry Effect • Equip: Resistance Rate +15% / HP +8%
• Every 6 [Counterattacks]: [True Qi Shield] equal to 9% HP (2/battle)
• Formation Power — when the allied formation activates: gain [Counterattack II] and cleanse 1 Lv.1/2 control from a Fire or Fighting ally in the same row (2/battle)
• Shield-Forged Flesh — first fatal pierce while still shielded: convert 1× shield into HP / [Boiling Blood] (cap 30% Max HP)


Breakthrough +1 Resistance 16% · HP 9% · Shield 11% · 3 triggers
+2 Resistance 17% · HP 10% · Shield 13%


Best in a Fire/Fighting row that already counterattacks. 🔥

banner_combat_belt.png



5. Blazing Inferno Wings


🔥 New Legendary Held Item — Blazing Inferno Wings


A Fire / Flying sky item. Leave the field, come back hotter, and finish burned targets from the air.


Base Stats ❤️ HP +2904 ⚡ Speed +58
⚔️ P.ATK +638 🛡️ P.DEF +232
✨ SP.ATK +638 💠 SP.DEF +232


Carry Effect • Equip: SP.ATK +15% / Healing Rate +15%
• After returning from [Fly Away]: restore 10% Max HP and gain +5% Fire damage for 1 turn
• Explosive Flame Missile — generate 2 missiles each Fly Away; launch 1 at a burned enemy after they act
• Blazing Wind Assault — Flying-type only: when HP ≤ 30% after damage, cleanse 1 Lv.1/2 control and assault (2-turn cooldown, 1/battle)


Breakthrough +1 SP.ATK 16.5% · Healing 16% · return heal 15% · Fire +7%
+2 SP.ATK 18% · Healing 17%


Made for Flying special attackers that already take off. 🪽

banner_blazing_inferno_wings.png
 
 

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