--------- beginning of crash
08-01 22:46:10.201 30400 30425 E AndroidRuntime: FATAL EXCEPTION: UnityMain
08-01 22:46:10.201 30400 30425 E AndroidRuntime: Process: com.fingerlegend.hidenseek, PID: 30400
08-01 22:46:10.201 30400 30425 E AndroidRuntime: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
AndroidRuntime: Cause: null pointer dereference
It's just trial and error, meaning you just gotta keep trying. That's what I did with my ESP for Bullet Force and Critical Ops.Edit: My game does not crash anymore but I cant draw anything on canvas. I think the error is in some c++ jni methods.