public class LureInst
float Fish_bonus; // 0x6C
FishingManager
float GetLineDmg()
BuffManager
float drop_bonus; // 0x20
MissionBattle
int AppearCount; // 0x4C
class MarketItem
ong get_Price()
class PetUnit
float get_bonus_fish()
loat get_bonus_fishline()
float get_bonus_forge()
int get_Candy()
class PlayerSaveData
int Ban; // 0x1F8
I'm not sure it will work