OA [Shared] The Censor DX Ver. 5.1.0 MOD Menu APK | Gallery Unlocked, Ported to Android

App-Architecture
ARM64 (arm64-v8a | 64-Bit)
Currently, I've fixed the intro screen freezing, improved touchscreen responsiveness, fixed movement interruptions, and optimized loading, memory usage, and overall stability. I also fixed several minigame and UI issues and restored support for all six languages.

The fixes passed testing on MuMu, and I've also tested the updated build on a real device (OPPO CPH2505, Redmi K70 Pro), where it runs smoothly without any issues so far. However, if anyone still experiences device-specific crashes, I'll need a crash logcat to identify the exact cause.

The updated v26 build has been sent to the admins and is awaiting approval. You can play the current version while waiting, though some bugs may still occur.

Thanks for your patience and feedback!
So does this game may be run on high-end phones (particularly for those who have Snapdragon 8 along with the newer 8 Elite series and Dimensity 7300 or newer chipsets like the 9300+ or above on their phones) but some of us using low-end phones (particularly Unisoc particularly T606, T618 and T820 chipsets, Mediatek Helio especially the G95 or G96 and above especially the G100 to newer or the Lower Dimensity chips like the Dimensity 1100+ to 6000+ or lower snapdragon chips like the 665 or newer on their phones especially mine was T606 SoC/Chipset)

Just asking....
 
So does this game may be run on high-end phones (particularly for those who have Snapdragon 8 along with the newer 8 Elite series and Dimensity 7300 or newer chipsets like the 9300+ or above on their phones) but some of us using low-end phones (particularly Unisoc particularly T606, T618 and T820 chipsets, Mediatek Helio especially the G95 or G96 and above especially the G100 to newer or the Lower Dimensity chips like the Dimensity 1100+ to 6000+ or lower snapdragon chips like the 665 or newer on their phones especially mine was T606 SoC/Chipset)

Just asking....
Not quite! I tested it on an Oppo CPH2505 (Snapdragon 695) — which is just on par with a Helio G100 — and it ran perfectly on max settings. Those earlier issues were mostly just my fault for lacking proper coding and optimization. Even lower-spec phones can handle this game pretty well.
 
Not quite! I tested it on an Oppo CPH2505 (Snapdragon 695) — which is just on par with a Helio G100 — and it ran perfectly on max settings. Those earlier issues were mostly just my fault for lacking proper coding and optimization. Even lower-spec phones can handle this game pretty well.
I understand man and take your time to fix that game and accessable for everyone to play that game ✋😎🤚🫡🫡🫡
 

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