Help! Unable to authenticate to servers when modding a game

DumbBird

Platinian
Original poster
Oct 16, 2022
6
0
1
16
Maine
Hello! I'm decently new to Android and Unity il2cpp modding but I've been programming in c++ for quite some time. Please don't flame me down if I say something dumb :P

Anyway, I'm trying to mod an OculusMeta Quest game called Gorilla Tag. I've gotten all the actual mod loading part done, now I want to get multiplayer working. If possible I'd like to connect to the original game servers instead of having to create my own (and then learning how to set all that up). Here is an in-game image of the error I'm receiving
error.png


Gorilla Tag uses Photon servers, and Unity 2019 from my knowledge. I think this message is occurring because Oculus is checking my game signature then comparing it to the one on the store page. I've tried using tools like ApkKiller, ApkSignatureKiller, and a few others I can't recall. None of these had any effect on the final outcome. If anyone has some idea please lend me a hand, it's greatly appreciated.