#include <list>
#include <vector>
#include <string.h>
#include <pthread.h>
#include <thread>
#include <cstring>
#include <jni.h>
#include <unistd.h>
#include <fstream>
#include <iostream>
#include <dlfcn.h>
#include "Includes/Logger.h"
#include "Includes/obfuscate.h"
#include "Includes/Utils.h"
#include "KittyMemory/MemoryPatch.h"
#include "Menu/Setup.h"
//Target lib here
#define targetLibName OBFUSCATE("libFileA.so")
#include "Includes/Macros.h"
bool feature1, feature2, featureHookToggle, Health;
int sliderValue = 1, level = 0;
void *instanceBtn;
struct My_Patches {
MemoryPatch NoCollision1, NoCollision2, NoCollision3, Cash, Cars, Colors, Wheels, Vinyls, Tracks1, Tracks2, Tracks3, Tracks4, Tracks5;
} hexPatches;