Hello!
My name is Seong-kuk Yun, and I'm the director of Lord of Heroes.
In addition to the screenshots, videos, and other details about the game that we've shared, I wanted to also give you a peek behind the curtain into our hopes and vision for the game.
Our goal for Lord of Heroes was to capture the essence of what games are.
Games can be merely something you enjoy when you're bored or have time to kill, but they can also inspire and influence you in ways that books, TV, online videos, and other media can't.
When I say that, I speak from experience; I became a game developer thanks to the games that inspired me.
The most beloved and highly revered games always find a way to show us something new amidst the familiar, which is exactly what we wanted to do with Lord of Heroes.
Rather than have players step into the role of an unassuming hero who saves the world, we...