Shared MOD COOP TD: Together Ver. 1.5.7 MOD Menu xAPK | Unlock All Skins | Damage Modifiers | Reward Multipliers | VIP | Bot Detection | Premium & More

App-Architecture
ARM64 (arm64-v8a | 64-Bit)
could you provide screenshots of what you are talking about , that way I can visually see what you are talking about. Thank you


Look the example, goblin biker 45 seconds on lib 16, in game the Second lib skill is 90
 

Attachments

  • Screenshot_2026-05-08-15-52-56-715_com.percent.aos.cooptd.jpg
    Screenshot_2026-05-08-15-52-56-715_com.percent.aos.cooptd.jpg
    146 KB · Views: 10
  • Screenshot_2026-05-08-15-54-12-002_com.percent.aos.cooptd.jpg
    Screenshot_2026-05-08-15-54-12-002_com.percent.aos.cooptd.jpg
    212.9 KB · Views: 10
  • Screenshot_2026-05-08-15-54-09-613_com.percent.aos.cooptd.jpg
    Screenshot_2026-05-08-15-54-09-613_com.percent.aos.cooptd.jpg
    207.6 KB · Views: 10
  • Screenshot_2026-05-08-15-52-46-346_com.percent.aos.cooptd.jpg
    Screenshot_2026-05-08-15-52-46-346_com.percent.aos.cooptd.jpg
    147.8 KB · Views: 10
Thanks a lot for the V1.8 update. The new features are exactly what was needed. The experimental Bot Detection perfectly addresses the AI shadow-matching issue we discussed. I also noticed you already logged the "Skip Tutorial" bug in the known issues.


Excellent work on engineering this build. I will keep testing the new tools.
 
Quick question regarding V1.8: Why are the units still overpowered? The extreme attack speed is still active by default.


Is there a way to toggle this off, or was it intentionally left as is?
 

Similar threads

Back
Top Bottom