I think I saw a code instruction from inside that you can use a full body html.Hopefully this does not sound like a dumb question but how do you change the text style for the marquee scroll? I want to change it to Courier.
I tried many HTML sentences but they wouldnt work. The header also said that it is semi HTML supportedI think I saw a code instruction from inside that you can use a full body html.
Use webview instead. it fully support htmlI tried many HTML sentences but they wouldnt work. The header also said that it is semi HTML supported
This is my code for the header in menu.h
"<marquee><p style=\"font-family:courier;\"> 2021 Mod Menu By UtilityModder </p></marquee>"
Not sure why it shouldnt work, or maybe I'm just dumb.
Ok, thank youUse webview instead. it fully support html
GoodSecurity bypasses are not taught. You will have to figure that out yourself.
sprintf(filename, OBFUSCATE("/proc/self/maps"));
FILE *fp = fopen(OBFUSCATE("/proc/self/maps"), OBFUSCATE("rt"));
in main.cppCan anybody tell me how to add offsets and hex in mod menu
hexPatches.GodMode = MemoryPatch::createWithHex(targetLibName, //Normal obfuscate
string2Offset(OBFUSCATE("0xOFFSET")),
OBFUSCATE("HEX CODE HERE"));
I'm using a simpler code to check for lib. They can use kittymemory's if they want tohello .. i want to ask something about utils.h .. theres a code inside DWORD findlibrary ..
Code:sprintf(filename, OBFUSCATE("/proc/self/maps"));
is that code to find game lib.so or our libmyname.so ?
also inside bool isLibraryLoaded have a similiar code
is this to open our libmyname.so or game lib.so ?Code:FILE *fp = fopen(OBFUSCATE("/proc/self/maps"), OBFUSCATE("rt"));
trully i still have a question i want to ask privately but i can send u PM as i new in this forum .. also a cant search for your Telegram id ..
if u didnt mind can u add ne @aLFaMcDevils .. but if not its ok.. i didnt ask to teach me just want to ask what make me curious :D
btwvim not a programming so i dont really understand a whole code .. i just read a flow of code and this 2 make mw confuse because in kittymemory already has a same code to read a game memory .. i hope u will answer this.. thanks before
the point is both of that function (find library and islibraryloaded) is to check game library right ? that mean the function in kittymemory is not used ?I'm using a simpler code to check for lib. They can use kittymemory's if they want to
If you are not a programmer, you should learn programming instead
I know nothing about root/virtual permissionhello .. i was success make an external mod using LGL 2.8 based (following any tutorial and help,from friend as i not have a good programming skill).. it run well in root phone .. but when i tried in virtual (parallel space) in non rooted phone it not work .. idk wheres the problem .. and i wonder how game guardian and pubgm can do external hack in virtual / non rooted phone ? can someone describe to me the progress of that hack.. thanks,b4
can you please show me how to retrieve dependencies used to build an apk. Am a newbie android developer. The tools am using leaves out the dependencies block in the build.gradle file.This project uses AndroidX dependencies, but the 'android.useAndroidX' property is not enabled. Set this property to true in the gradle.properties file and retry.
The following AndroidX dependencies are detected: androidx.collection:collection:1.0.0, androidx.core:core:1.1.0, androidx.versionedparcelable:versionedparcelable:1.1.0, androidx.lifecycle:lifecycle-common:2.0.0, androidx.customview:customview:1.0.0, androidx.recyclerview:recyclerview:1.1.0, androidx.arch.core:core-common:2.0.0, androidx.lifecycle:lifecycle-runtime:2.0.0, androidx.annotation:annotation:1.1.0
Affected Modules: app
how to solve it?
Then you should learn Android development instead. This project is not for newbiecan you please show me how to retrieve dependencies used to build an apk. Am a newbie android developer. The tools am using leaves out the dependencies block in the build.gradle file.
It does automatically already. You can change it yourself if you needI have a question.
Can you make function for saving Setting menu with more than 1 option.
Thanks.
I mean how I can do save more than 1 option for Settings ?Then you should learn Android development instead. This project is not for newbie
It does automatically already. You can change it yourself if you need
I tried 1 week but cant mod any value, 2 week ago i can mod opponent's score to -9 by gameguadiran to win, but then they fixed it.this is right. the mod is auto on in default. even in hook function. what si the fix. thanks