PMT FREE MOD Harry Potter Hogwarts Mystery Ver. 6.0.1 MOD Menu APK | No Energy, Gem & Coin Costs, Unlock Shop |

@G-Bo ッ Hey
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una pregunta. Estoy en el año 8 y fui al departamento. Pero cuando quise hacer una misión de magizoologia para subir su rango, me apareció este error. Hay alguna forma de solucionar esto? Porque no se si sea buena idea contactar al soporte ya que uso el mod D':
 
I hadn't really heard of the bug before, so I don't know how long it has been going on for.

I have edited magizoology levels on my main and alternate account, and also on a few friends accounts. The value is usually between 1-100000 if you have not maxed it out yet (the value does roll past 100000 if you are max, but that doesn't affect your current cases). The value itself is cumulative, meaning that it is the sum of all previous levels. I doubt that this number will fix itself, but there are 2 ways that you can fix this if you are using game guardian.

The first is to find the value and edit it directly, which would be my prefered method. If you are having trouble locating the exact correct value (could be possible as the -30000ish value could be your current levels xp and not your actual exact cumulative value), you can use range search. It's the same as an exact search, but you could type it as, for example, -50000~-1. This will find all values between -50000 and -1. You can the do a fuzzy search for changed values every time you gain more xp to narrow it down to one value. I can usually narrow down the correct value within 3 searches, so have at least 3 creatures ready to feed/bond.

The second method is a bit slower, but does remove the need to find the actual value. You can try to find the value for the bond timer for a creature (the value is the number in seconds). You can use the "Creatures" tab from this document to find the bond timer for a creature (from lines 100 down). For example, a 12 hour bond timer is equivalent to 43200. You would do an exact search for 43200, select all the values and then change that to 1. This would temporarily make the bond timer 1 second for creatures whose previous bond timer was 12 hours. You could then just continuously bond to raise you magizoology level back up to the proper number.
My main acc had reached magizoology lv. 10 long before this bug appeared. So, it's fine for now.

The method you have stated, I've did them all. What makes it hard to pinpoint the value is because the value doesn't change (in-game) whether when I feed my creatures or bond with them.

It's frustrating, really. We can't do a thing if there's a bug within the game. Can't report it because we're using mod. If I played legitimately, I would have left this game ages ago because of its gameplay on top of it being full of infinite bugs.
 
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