hello .. i want to ask something about utils.h .. theres a code inside DWORD findlibrary ..
Code:
sprintf(filename, OBFUSCATE("/proc/self/maps"));
is that code to find game lib.so or our libmyname.so ?
also inside bool isLibraryLoaded have a similiar code
Code:
FILE *fp = fopen(OBFUSCATE("/proc/self/maps"), OBFUSCATE("rt"));
is this to open our libmyname.so or game lib.so ?
trully i still have a question i want to ask privately but i can send u PM as i new in this forum .. also a cant search for your Telegram id ..
if u didnt mind can u add ne @aLFaMcDevils .. but if not its ok.. i didnt ask to teach me just want to ask what make me curious :D
btwvim not a programming so i dont really understand a whole code .. i just read a flow of code and this 2 make mw confuse because in kittymemory already has a same code to read a game memory .. i hope u will answer this.. thanks before