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**Hunters, update 0.0.5 is out and ready to download!**
**Major changes:**
* The selling price for materials and items was doubled
* The selling price for mounts was increased by more times than I can count on my fingers <:WorryReview:844472892456828948>
* The XP gained from daily quests was increased by roughly 3.5 times
* Enemies will chase the player for longer distances before losing aggro
**Minor changes:**
- Changes to Crow's Fan of Knives:
- Damage increased from 20% to 75%
- Limited the number of knives to hit a single enemy to 10
* Changes to Necromancer:
- Summons now deal Dark damage
* Changes to Raging Orc:
- Rage Up!'s damage reduction decreased from 75% to 50%
* Changes to Goblin Engineer:
- Tower damage increased from 50% to 75%
* Changes to the skill tree:
- Hoplite's damage reduction node decreased from 25 to 15
* Changes to the Slithery Boots:
- Decreased movement speed bonus from 20% to 10%
- Dexterity was replaced with Cold Resistance
- Stats modifiers are no longer upgradeable
* Added a new UI element to indicate the player's passive Gold income
* Improvements to the store offers, to avoid players rerolling to the same accessory type
**Fixes:**
* Fix to minor quest's texts
* Fix to Crow's attack interaction with ricochet
* Fix to monsters ignoring the player when the player is resting
* Fix to bugged respawn on maps without a waypoint
* Fix to items disappearing when trying to pick up multiple items with a full inventory
* Fix to a bug where using the stash would result in items losing their upgrades
*TL;DR:*
- An increase in the selling price for several items;
- XP gained from daily quests increased;
- Increased the distance at which enemies will chase the player by ~33%;
- Check **Minor changes** and **Fixes** for balance changes and small additions. Don't forget to leave your feedback on
Discord - Group Chat That’s All Fun & Games <:pepeOk:1154156758764359761>
THE GAME giving ANOTHER UPDATE - RIP MOD