.method protected onCreate(Landroid/os/Bundle;)V
.registers 4
const-string v0, "MyLibName"
invoke-static {v0}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V
const/4 v0, 0x1
.line 34
invoke-virtual {p0, v0}, Lcom/unity3d/player/UnityPlayerActivity;->requestWindowFeature(I)Z
//...
int width = ((int (*)())(address+0x2712C08))(); // public static int get_width() { }
int height = ((int (*)())(address+0x2712C50))(); // public static int get_height() { }
//...
//...
int touchCount = (((int (*)())(address+0x27A94B4))()); // public static int get_touchCount() { }
if (touchCount > 0) {
UnityEngine_Touch_Fields touch = ((UnityEngine_Touch_Fields (*)(int))(address+0x27A8CE0))(0); // public static Touch GetTouch(int index) { }
//...
I tried this precompiled tool and imgui also does not appearhello imgui menu doesnot appear.
Code that i paste in MainActivity
I pasted 4 offsets hereCode:.method protected onCreate(Landroid/os/Bundle;)V .registers 4 const-string v0, "MyLibName" invoke-static {v0}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V const/4 v0, 0x1 .line 34 invoke-virtual {p0, v0}, Lcom/unity3d/player/UnityPlayerActivity;->requestWindowFeature(I)Z
and hereC++://... int width = ((int (*)())(address+0x2712C08))(); // public static int get_width() { } int height = ((int (*)())(address+0x2712C50))(); // public static int get_height() { } //...
C++://... int touchCount = (((int (*)())(address+0x27A94B4))()); // public static int get_touchCount() { } if (touchCount > 0) { UnityEngine_Touch_Fields touch = ((UnityEngine_Touch_Fields (*)(int))(address+0x27A8CE0))(0); // public static Touch GetTouch(int index) { } //...
I tried this on my second phone it also NOT appearI tried this precompiled tool and imgui also does not appear
GitHub - AndnixSH/Auto-Il2cppDumper: Internal dumper for Unity3D libil2cpp.so
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