of course, if it "possible". It's fun untill they sync everything into server. No offense, just my thoughts and sum reviewThis is expected because arena, union boss, etc. are always synced with server, unless you want to be flagged easily by them then good luck. It's doable for story and some adventure mode because server only request battle throughput when battle is actually completed, I'm limiting dmg multiplier because of this battle throughput that being sent to server, It would be easily spotted when they see a 100k cp when you are only capable of 22k cp. For the actual god mode, I'm still trying to find a way to disable passive skill effect such poision and burn dmg. Just look forward for the update later, unless they'll patch it before I release this, I can multiply the prize for challenge and some free chest
This is expected because arena, union boss, etc. are always synced with server, unless you want to be flagged easily by them then good luck. It's doable for story and some adventure mode because server only request battle throughput when battle is actually completed, I'm limiting dmg multiplier because of this battle throughput that being sent to server, It would be easily spotted when they see a 100k cp when you are only capable of 22k cp. For the actual god mode, I'm still trying to find a way to disable passive skill effect such poision and burn dmg. Just look forward for the update later, unless they'll patch it before I release this, I can multiply the prize for challenge and some free chest