If it sounded like I was upset, I was not really. You did something here that none of the other Pocket Incoming servers do in my opinion, which is offer a balance between rewarding progression, ease of play/access, and value for investment. I'm not against spending 10 EUR or grinding a few days' worth of MP Tokens to get the premium monthly card, and anyone trying to call this a whale fishery needs to grow up and understand that dolphins are just as important to a mobile game economy as whales, and respecting small investments enough to encourage 10 dolphins to buy $20 of tokens a month is more sustainable than reaching for a single whale's $200 in my opinion, especially when you're reaching a smaller scale of players on the premise of being more generous than the past official server.
I also want to say that I believe small amounts of free money that you can stack up is a better use of metacurrency than x7game's Pocket Incoming versions (sure, Pokemon Departure gives "2,000 CNY" of free coupons per day, but the best Pokemon in the game costs 3,000 CNY for some bizarre reason (umm, ackshually, Arestortle, it's so they can offer 99% off top-ups after the 2,000 daily limit and still make a profit))... Small bits of free top-ups also permits the game to maintain a decent semblance of value of money, even when, in this case, you inflate the value of a dollar in diamonds, and I appreciate having a transparent idea of how much things cost rather than Chinese games deeming it clever to conceal the value of items by intentionally incorrectly pricing items just to sell them in premium bundles for "OMG 3000% VALUE FOR TEN USELESS SUMMONING TICKETS AND A HANDFUL OF DIAMONDS". But that's my rant, thank you for listening and thank you for making a game I know I can enjoy.