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Post number 387 has been selected as best answered.

App-Architecture
ARMv7 (armeabi-v7a | 32-Bit)
I am thinking of looking for some new things which might not be interfared by server. Suggestions are welcomed. I am also thinking of making a version of 3x damage to reduce the penalty 🤔. Lets see if it helps.
 
I am thinking of looking for some new things which might not be interfared by server. Suggestions are welcomed. I am also thinking of making a version of 3x damage to reduce the penalty 🤔. Lets see if it helps.
How about reduce dmg received instead?
I'm just questioning that they penalty bcs of too high dmg or anything else?
 
How about reduce dmg received instead?
I'm just questioning that they penalty bcs of too high dmg or anything else?
Yes I worked on it and reduces damage multiplyer to 3x I am updating just now. I tried making a validator let's see if it works.
 
It's validates some part of high damage miss in raids. Hence it will not suppress every damage you do hence raids are now easy
Ty for your hard work to update,
But can you explain this Valid card more details?
Btw, just 3x still not got rewards, so can you back to 10x or more to clear Goblin Mine faster?
 
Ty for your hard work to update,
But can you explain this Valid card more details?
Btw, just 3x still not got rewards, so can you back to 10x or more to clear Goblin Mine faster?
Brother it's lots of work for these games cause of server restrictions (maybe you didn't noticed but the rewards you recieve for goblin mine was also suppressed before it won't be suppressed anymore ^_^)
 

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