Recent content by RazerTexz

  1. Solved need help with modding

    In the code I gave, it's for Start, but you can modify it to use Update (or any other method) if you want. Yes. When you hook a non-static method, the first parameter will always be the object instance that called the method (could be the character, enemy, etc.). If the Update() method is...
  2. Solved need help with modding

    #define targetLibName OBFUSCATE("libil2cpp.so") void (*set_health)(void *instance, float amount); // You can use Start, Awake, Update, LateUpdate, FixedUpdate, or any other method that you know will eventually get called within the game. void *classInstance; void (*old_Start)(void *instance)...
  3. Help! Game Not Installing After Recompiling

    It's probably because of app integrity or signature verification.
  4. Help! How to exclude yourself from drawing ESP

    Try "public bool get_isLocal() { }".
  5. Solved Ortographic & Ortographic Size - Android, Unity Game

    What have you tried? if possible give the code you tried, need more info.
  6. Help! Help Spawn Items in Granny

    I hate to say this but you should try to figure it out yourself. Your issue is not really that hard to figure out. Also an additional tip, look into the rest of the mod menu, you'll have an easier time understanding it.
  7. Solved Crash when drawing (esp)

    Fixed it by adding -keep public class com.android.support.ESPView { public void DrawText(android.graphics.Canvas, int, int, int, int, java.lang.String, float, float, float); } in proguard-rules.pro (i'm so stupid)
  8. Solved Crash when drawing (esp)

    void DrawText(Color color, const char *txt, Vector2 pos, float size) { if (isValid()) { LOGI(OBFUSCATE("DrawText on NepDraw.h called")); jclass canvasView = _env->GetObjectClass(_cvsView); if (canvasView) { LOGI(OBFUSCATE("canvasView...
  9. Solved Crash when drawing (esp)

    Okay i just boiled down the problem to jmethodID drawtext = _env->GetMethodID(canvasView, "DrawText", "(Landroid/graphics/Canvas;IIIILjava/lang/String;FFF)V"); My first suspicion was the signature but changing it doesn't seem to do anything. I'll look into it more.
  10. Solved Crash when drawing (esp)

    Moved the esp initialization to Launcher.java from Menu.java.
  11. Solved Crash when drawing (esp)

    Game used (For testing): Granny v1.8.1 | 32 Bit Currently trying to make an esp but keep crashing when trying to draw it. I've been trying to fix it for the past 6 hours but can't find the problem, i'll try to fix it again but any help will be appreciated. I'll give the files that is modified...
  12. Solved Help How to call void in lgl mod menu

    Insert the Update offset on the hack_thread like this // targetLibName can be replaced by a string of the lib name A64HookFunction((void *)getAbsoluteAddress(targetLibName, 0xOFFSET), (void *)Update, (void **)&old_Update); // For arm64 only // OR MSHookFunction((void...
  13. Help! Spoofing nickname on photon games

    Thanks for the feedback! Before i even created this thread, i research as much as i can.
  14. Help! Spoofing nickname on photon games

    Thank you! i appreciate it.
  15. Help! Spoofing nickname on photon games

    Thanks for the information about instance! Here is my research: - Classes are like templates, while instances are the actual objects that do the work. - Instance is a specific object created from a class, with its own unique values for it's properties. - The "void* instance parameter" is a...
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