PMT FREE MOD [18+] Azure Taboo (Nutaku) Ver. 0.3.0 MOD Menu APK | Damage & Defense Multiplier, God Mode

App-Architecture
ARM64 (arm64-v8a | 64-Bit)
Yeah, happened same to me. Bc if you guys noticed, today having an update around ~200 MB patch!
So pls have a look with "latest" patch in-game, not based on actual game version!
 
Yeah, happened same to me. Bc if you guys noticed, today having an update around ~200 MB patch!
So pls have a look with "latest" patch in-game, not based on actual game version!
um what i mean was, it was a "in-game patch" not a version update getting the difference? apk is still the same. This is called hotfix. I will have to wait for a version update for new set of codes.
 
um what i mean was, it was a "in-game patch" not a version update getting the difference? apk is still the same. This is called hotfix. I will have to wait for a version update for new set of codes.
Sorry bc I didn't carefully check Discord notices before informing u. It was bug caused by latest patch, not your mod! My bad!
I was trying with "normal" apk and the same result, stuck at the end.
Here is the proof!
 

Attachments

  • Screenshot_20260929_225345_Discord.jpg
    Screenshot_20260929_225345_Discord.jpg
    108.2 KB · Views: 33
Sorry bc I didn't carefully check Discord notices before informing u. It was bug caused by latest patch, not your mod! My bad!
I was trying with "normal" apk and the same result, stuck at the end.
Here is the proof!
ah no no bro, you did nothing wrong, I did a patch from my end too cause thingies changed a bit making mod have some issues too I have patched those and ya battle related is server's issue don't worry I believe they will sort it out soon do tell me if their are patches cause they changes codes too.
 
It seems the latest update added server side anti cheat. You'd get data error message when you finish the mission with cheat.
D*mn right! Devs won't make in-game economy better but instead trying to prevent cheat lol.
At least in latest in-game patch, I can play game normally without cheats.
If cheat could be fixed, God blessed u, lolakulu, and I will revisit the game, or else I would ignore it for my own good.
 

Attachments

  • Screenshot_20260930_173815_Azure Taboo.jpg
    Screenshot_20260930_173815_Azure Taboo.jpg
    82.8 KB · Views: 21
D*mn right! Devs won't make in-game economy better but instead trying to prevent cheat lol.
At least in latest in-game patch, I can play game normally without cheats.
If cheat could be fixed, God blessed u, lolakulu, and I will revisit the game, or else I would ignore it for my own good.
hm now this is gonna be tough huh.. I will have to see how much can they take? like try this, keep things as clean as possible and use cheat minimally and see maybe it will let the level pass. What they do in these cases is that they check your team CP and enemy team CP and calculate odds of your winning and if it's low they give this error. Try and see what happens then I will see form my end.
 
hm now this is gonna be tough huh.. I will have to see how much can they take? like try this, keep things as clean as possible and use cheat minimally and see maybe it will let the level pass. What they do in these cases is that they check your team CP and enemy team CP and calculate odds of your winning and if it's low they give this error. Try and see what happens then I will see form my end.
My guess, the game will try to calculate DMG index of whole match, and till the end, if we cheating, ofc the DMG causing will much bigger than expected so the result between "our cheated moves" vs. the calculation will be mismatched.
So, either disable this function or reducing cheated footprint, is the only way I supposed.
Btw, which asset files to "understand" what devs did? I can upload here to analyze.
========
Regarding EROLABS version, I don't understand why no complaints there like mod not working, etc...?
 
My guess, the game will try to calculate DMG index of whole match, and till the end, if we cheating, ofc the DMG causing will much bigger than expected so the result between "our cheated moves" vs. the calculation will be mismatched.
So, either disable this function or reducing cheated footprint, is the only way I supposed.
Btw, which asset files to "understand" what devs did? I can upload here to analyze.
========
Regarding EROLABS version, I don't understand why no complaints there like mod not working, etc...?
cause this patch was done here only thats why. and u don't need to share anything i can get them myself will see what's the issue also did no feature work now? even defense multipliers? cause sometimes only player damage is monitored?
 
Tags Tags
azure taboo jrpg role playing

Similar threads

  • Suggestion Suggestion
Open Request Azure Tale
Replies
4
Views
2K
  • Suggestion Suggestion
Open Request Azur Lane
Replies
170
Views
54K
Back
Top Bottom