Source Imgui Specially For Unity Games

Tonikun

Platinian
Sep 2, 2017
17
6
3
23
Its basically lgl mod menu with imgui right? If i draw esp like using lgl it will work?
 

hacKeRnEl

Rookie
Jun 27, 2021
3
1
3
24
Rostov
hello imgui menu doesnot appear.
Code that i paste in MainActivity
Code:
.method protected onCreate(Landroid/os/Bundle;)V
    .registers 4

    const-string v0, "MyLibName"

    invoke-static {v0}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V

    const/4 v0, 0x1

    .line 34
    invoke-virtual {p0, v0}, Lcom/unity3d/player/UnityPlayerActivity;->requestWindowFeature(I)Z
I pasted 4 offsets here
C++:
    //...
    int width = ((int (*)())(address+0x2712C08))(); // public static int get_width() { }
    int height = ((int (*)())(address+0x2712C50))(); // public static int get_height() { }
    //...
and here
C++:
    //...
    int touchCount = (((int (*)())(address+0x27A94B4))()); // public static int get_touchCount() { }
    if (touchCount > 0) {
        UnityEngine_Touch_Fields touch = ((UnityEngine_Touch_Fields (*)(int))(address+0x27A8CE0))(0); // public static Touch GetTouch(int index) { }
    //...
 
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hacKeRnEl

Rookie
Jun 27, 2021
3
1
3
24
Rostov
hello imgui menu doesnot appear.
Code that i paste in MainActivity
Code:
.method protected onCreate(Landroid/os/Bundle;)V
    .registers 4

    const-string v0, "MyLibName"

    invoke-static {v0}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V

    const/4 v0, 0x1

    .line 34
    invoke-virtual {p0, v0}, Lcom/unity3d/player/UnityPlayerActivity;->requestWindowFeature(I)Z
I pasted 4 offsets here
C++:
    //...
    int width = ((int (*)())(address+0x2712C08))(); // public static int get_width() { }
    int height = ((int (*)())(address+0x2712C50))(); // public static int get_height() { }
    //...
and here
C++:
    //...
    int touchCount = (((int (*)())(address+0x27A94B4))()); // public static int get_touchCount() { }
    if (touchCount > 0) {
        UnityEngine_Touch_Fields touch = ((UnityEngine_Touch_Fields (*)(int))(address+0x27A8CE0))(0); // public static Touch GetTouch(int index) { }
    //...
I tried this precompiled tool and imgui also does not appear