Recompiled without problems but ModMenu not appear in game
Code:
.class public Lcom/unity3d/player/UnityPlayerActivity;
.super Landroid/app/Activity;
# instance fields
.field protected mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
# direct methods
.method public constructor <init>()V
.locals 0
invoke-direct {p0}, Landroid/app/Activity;-><init>()V
return-void
.end method
# virtual methods
.method public dispatchKeyEvent(Landroid/view/KeyEvent;)Z
.locals 2
invoke-virtual {p1}, Landroid/view/KeyEvent;->getAction()I
move-result v0
const/4 v1, 0x2
if-ne v0, v1, :cond_0
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0, p1}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
:cond_0
invoke-super {p0, p1}, Landroid/app/Activity;->dispatchKeyEvent(Landroid/view/KeyEvent;)Z
move-result p1
return p1
.end method
.method public onConfigurationChanged(Landroid/content/res/Configuration;)V
.locals 1
invoke-super {p0, p1}, Landroid/app/Activity;->onConfigurationChanged(Landroid/content/res/Configuration;)V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0, p1}, Lcom/unity3d/player/UnityPlayer;->configurationChanged(Landroid/content/res/Configuration;)V
return-void
.end method
.method protected onCreate(Landroid/os/Bundle;)V
.locals 1
const/4 v0, 0x1
invoke-virtual {p0, v0}, Lcom/unity3d/player/UnityPlayerActivity;->requestWindowFeature(I)Z
invoke-super {p0, p1}, Landroid/app/Activity;->onCreate(Landroid/os/Bundle;)V
new-instance p1, Lcom/unity3d/player/UnityPlayer;
invoke-direct {p1, p0}, Lcom/unity3d/player/UnityPlayer;-><init>(Landroid/content/Context;)V
iput-object p1, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
iget-object p1, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {p0, p1}, Lcom/unity3d/player/UnityPlayerActivity;->setContentView(Landroid/view/View;)V
iget-object p1, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {p1}, Lcom/unity3d/player/UnityPlayer;->requestFocus()Z
return-void
.end method
.method protected onDestroy()V
.locals 1
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer;->quit()V
invoke-super {p0}, Landroid/app/Activity;->onDestroy()V
return-void
.end method
.method public onGenericMotionEvent(Landroid/view/MotionEvent;)Z
.locals 1
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0, p1}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public onKeyDown(ILandroid/view/KeyEvent;)Z
.locals 0
iget-object p1, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {p1, p2}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public onKeyUp(ILandroid/view/KeyEvent;)Z
.locals 0
iget-object p1, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {p1, p2}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public onLowMemory()V
.locals 1
invoke-super {p0}, Landroid/app/Activity;->onLowMemory()V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer;->lowMemory()V
return-void
.end method
.method protected onNewIntent(Landroid/content/Intent;)V
.locals 0
invoke-virtual {p0, p1}, Lcom/unity3d/player/UnityPlayerActivity;->setIntent(Landroid/content/Intent;)V
return-void
.end method
.method protected onPause()V
.locals 1
invoke-super {p0}, Landroid/app/Activity;->onPause()V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer;->pause()V
return-void
.end method
.method protected onResume()V
.locals 1
invoke-super {p0}, Landroid/app/Activity;->onResume()V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer;->resume()V
return-void
.end method
.method protected onStart()V
.locals 1
invoke-super {p0}, Landroid/app/Activity;->onStart()V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer;->start()V
return-void
.end method
.method protected onStop()V
.locals 1
invoke-super {p0}, Landroid/app/Activity;->onStop()V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer;->stop()V
return-void
.end method
.method public onTouchEvent(Landroid/view/MotionEvent;)Z
.locals 1
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0, p1}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public onTrimMemory(I)V
.locals 1
invoke-super {p0, p1}, Landroid/app/Activity;->onTrimMemory(I)V
const/16 v0, 0xf
if-ne p1, v0, :cond_0
iget-object p1, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {p1}, Lcom/unity3d/player/UnityPlayer;->lowMemory()V
:cond_0
return-void
.end method
.method public onWindowFocusChanged(Z)V
.locals 1
invoke-super {p0, p1}, Landroid/app/Activity;->onWindowFocusChanged(Z)V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0, p1}, Lcom/unity3d/player/UnityPlayer;->windowFocusChanged(Z)V
return-void
.end method
.method public Start()V
.locals 3
.line 23
const-string v0, "KittyMemory"
invoke-static {v0}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V
.line 24
sget v0, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v1, 0x17
if-lt v0, v1, :cond_0
invoke-static {p0}, Landroid/provider/Settings;->canDrawOverlays(Landroid/content/Context;)Z
move-result v0
if-nez v0, :cond_0
.line 25
new-instance v0, Landroid/content/Intent;
new-instance v1, Ljava/lang/StringBuilder;
invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V
const-string v2, "package:"
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p0}, Landroid/app/Activity;->getPackageName()Ljava/lang/String;
move-result-object v2
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v1
invoke-static {v1}, Landroid/net/Uri;->parse(Ljava/lang/String;)Landroid/net/Uri;
move-result-object v1
const-string v2, "android.settings.action.MANAGE_OVERLAY_PERMISSION"
invoke-direct {v0, v2, v1}, Landroid/content/Intent;-><init>(Ljava/lang/String;Landroid/net/Uri;)V
.line 26
.local v0, "intent":Landroid/content/Intent;
const/16 v1, 0x7d2
invoke-virtual {p0, v0, v1}, Landroid/app/Activity;->startActivityForResult(Landroid/content/Intent;I)V
.line 27
.end local v0 # "intent":Landroid/content/Intent;
goto :goto_0
.line 28
:cond_0
new-instance v0, Landroid/content/Intent;
const-class v1, Lcom/mrikso/modmenu/FloatingModMenuService;
invoke-direct {v0, p0, v1}, Landroid/content/Intent;-><init>(Landroid/content/Context;Ljava/lang/Class;)V
invoke-virtual {p0, v0}, Landroid/app/Activity;->startService(Landroid/content/Intent;)Landroid/content/ComponentName;
.line 30
:goto_0
return-void
.end method
.method public onActivityResult(IILandroid/content/Intent;)V
.locals 2
.param p1, "requestCode" # I
.param p2, "resultCode" # I
.param p3, "data" # Landroid/content/Intent;
.line 34
const/16 v0, 0x7d2
if-ne p1, v0, :cond_1
.line 35
const/4 v0, -0x1
if-ne p2, v0, :cond_0
.line 36
new-instance v0, Landroid/content/Intent;
const-class v1, Lcom/mrikso/modmenu/FloatingModMenuService;
invoke-direct {v0, p0, v1}, Landroid/content/Intent;-><init>(Landroid/content/Context;Ljava/lang/Class;)V
invoke-virtual {p0, v0}, Landroid/app/Activity;->startService(Landroid/content/Intent;)Landroid/content/ComponentName;
goto :goto_0
.line 38
:cond_0
const/4 v0, 0x0
const-string v1, "Draw over other app permission not available. Closing the application"
invoke-static {p0, v1, v0}, Landroid/widget/Toast;->makeText(Landroid/content/Context;Ljava/lang/CharSequence;I)Landroid/widget/Toast;
move-result-object v0
invoke-virtual {v0}, Landroid/widget/Toast;->show()V
.line 39
invoke-virtual {p0}, Landroid/app/Activity;->finish()V
goto :goto_0
.line 42
:cond_1
invoke-super {p0, p1, p2, p3}, Landroid/app/Activity;->onActivityResult(IILandroid/content/Intent;)V
.line 44
:goto_0
return-void
.end method
.method public onCreate(Landroid/os/Bundle;)V
.locals 1
.param p1, "savedInstanceState" # Landroid/os/Bundle;
.line 17
invoke-super {p0, p1}, Landroid/app/Activity;->onCreate(Landroid/os/Bundle;)V
.line 18
const/high16 v0, 0x7f030000
invoke-virtual {p0, v0}, Landroid/app/Activity;->setContentView(I)V
.line 19
invoke-virtual {p0}, Lcom/unity3d/player/UnityPlayerActivity;->Start()V
.line 20
return-void
.end method